Team Balancer?
#3

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    SendDeathMessage(killerid, playerid, reason);
    TogglePlayerSpectating(playerid, true);
    PlayerSpectatePlayer(playerid, killerid);
    gSpectateID[playerid] = playerid;
    SetTimer("spec", 5000, false);
    return 1;
}
pawn Код:
public spec(playerid)
{
    TogglePlayerSpectating(gSpectateID[playerid], 0);
    return 1;
}
And yes, i do do new gSpectating(MAX_PLAYERS]; AND forward spec(playerid);
WHAT I DO??
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Messages In This Thread
Team Balancer? - by sciman001 - 20.03.2011, 01:16
Re: Team Balancer? - by Darklom - 20.03.2011, 01:28
Re: Team Balancer? - by sciman001 - 20.03.2011, 01:40
Re: Team Balancer? - by Darklom - 20.03.2011, 01:45
Re: Team Balancer? - by sciman001 - 20.03.2011, 01:47
Re: Team Balancer? - by sciman001 - 20.03.2011, 01:58
Re: Team Balancer? - by sciman001 - 20.03.2011, 02:25
Re: Team Balancer? - by sciman001 - 20.03.2011, 03:06
Re: Team Balancer? - by antonio112 - 20.03.2011, 03:15
Re: Team Balancer? - by sciman001 - 20.03.2011, 03:19

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