gate problem
#1

this work first time next time not work what problem here ?
pawn Код:
#include <a_samp>
#include <colors>
new gate1;
new gate2;
new gate3;
new gate4;
forward close();
forward close1();
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Corleone HQ by Rob CAddGate");
print("--------------------------------------\n");
/* jacks hq*/
gate1 = CreateObject(980,923.155,-1225.358,18.3,0.0,0.0,90.000);
gate2 = CreateObject(980,923.256,-1216.99,18.3,0.0,0.0,90.000);
gate3 = CreateObject(980,923.155,-1225.358,7.3,0.0,0.0,90.000);
gate4 = CreateObject(980,923.256,-1216.99,7.3,0.0,0.0,90.000);


return 1;
}

public OnFilterScriptExit()
{
return 1;
}
public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}

public OnPlayerConnect(playerid)
{
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
return 1;
}

public OnPlayerSpawn(playerid)
{
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/redopen", cmdtext, true, 10) == 0)
{

MoveObject(gate1, 923.155,-1225.358,7.3,3.0);
MoveObject(gate2, 923.256,-1216.99,7.3,3.0);
SendClientMessage(playerid,COLOR_LIGHTCYAN,"Red Blood'z Gate Is Open.Please Use /redclose to close gate");
return 1;
}
if (strcmp("/redclose", cmdtext, true, 10) == 0)
{

MoveObject(gate3, 923.155,-1225.358,18.3,3.0);
MoveObject(gate4, 923.256,-1216.99,18.3,3.0);
SendClientMessage(playerid,COLOR_LIGHTCYAN,"Red Blood'z Gate is Closed.Thanks");
return 1;
}
return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
public close()
{
MoveObject(gate1, 923.155,-1225.358,7.3,3.0);
MoveObject(gate2, 923.256,-1216.99,7.3,3.0);
return 1;
}
public close1()
{
MoveObject(gate3, 923.155,-1225.358,18.3,3.0);
MoveObject(gate4, 923.256,-1216.99,18.3,3.0);
return 1;
}
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Messages In This Thread
gate problem - by Venice - 20.03.2011, 01:07
Re: gate problem - by antonio112 - 20.03.2011, 02:29
Re: gate problem - by Venice - 20.03.2011, 06:06
Re: gate problem - by bijoyekuza - 20.03.2011, 06:08
Re: gate problem - by antonio112 - 20.03.2011, 06:09
Re: gate problem - by bijoyekuza - 20.03.2011, 06:11
Re: gate problem - by Venice - 20.03.2011, 06:30

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