19.03.2011, 15:13 
	
	
	
		If this is from MTA:
Ready your .map file.
Go to http://www.convertffs.com/ and upload your .map file.
There you'll get a whole bunch of "CreateObject" or "CreateDynamicObect" functions in there.
All you have to do is copy+paste those into your script, under OnGameModeInit, like this.
	
	
	
	
Ready your .map file.
Go to http://www.convertffs.com/ and upload your .map file.
There you'll get a whole bunch of "CreateObject" or "CreateDynamicObect" functions in there.
All you have to do is copy+paste those into your script, under OnGameModeInit, like this.
pawn Код:
public OnGameModeInit()
{
CreateObject(modelid, X, Y, Z, rX, rY, rZ, Float:DrawDistance);
return 1;
}


