Adding Teams
#6

hmm..
i've made this:

Quote:

#include <a_samp>
#define TEAM_GROVE 1
#define TEAM_BALLAS 2
#define TEAM_VAGOS 3
#define TEAM_ARMY 4
#define TEAM_AIRPORT 5
#define TEAM_COPS 6
#define TEAM_LSGOVERNMENT 7
#define TEAM_DANANGBOYS 8
#define TEAM_BIKERS 9
#define TEAM_GOLFERS 10
#define TEAM_GROVE_COLOR 0x00FF00AA
#define TEAM_BALLAS_COLOR 0xFF00FFAA
#define TEAM_VAGOS_COLOR 0xFFFF00AA
#define TEAM_AMRY_COLOR 0xAFAFAFAA
#define TEAM_AIRPORT_COLOR 0x33CCFFAA
#define TEAM_COPS_COLOR 0x0000BBAA
#define TEAM_LSGOVERNMENT_COLOR 0xFFFFFFAA
#define TEAM_DANANGBOYS_COLOR 0xFF4500AA
#define TEAM_BIKERS_COLOR 0xAA3333AA
#define TEAM_GOLFERS_COLOR 0x9ACD32AA
#if defined FILTERSCRIPT
new gTeam[MAX_PLAYERS];
SetPlayerTeamFromClass(playerid, classid)
{
if (classid == 0)
{
gTeam[playerid] = TEAM_GROVE;
}
if (classid == 1)
{
gTeam[playerid] = TEAM_BALLA;
}
if (classid == 2)
{
gTeam[playerid] = TEAM_VAGOS;
}
if (classid == 3)
{
gTeam[playerid] = TEAM_ARMY
}
if (classid == 4)
{
gTeam[playerid] = TEAM_AIRPORT
}
if (classid == 5)
{
gTeam[playerid] = TEAM_COPS
}

i have 10 teams.. not 2..
maybe i made a mistake somewhere here?
or should i put something above somewhere else in my script?
Reply


Messages In This Thread
Adding Teams - by AVG_Free - 19.03.2011, 12:18
Re: Adding Teams - by [L3th4l] - 19.03.2011, 12:23
Re: Adding Teams - by PinkFloydLover - 19.03.2011, 12:23
Re: Adding Teams - by AVG_Free - 19.03.2011, 12:25
Re : Adding Teams - by Soumi - 19.03.2011, 12:28
Re: Adding Teams - by AVG_Free - 19.03.2011, 12:33
Re : Adding Teams - by Soumi - 19.03.2011, 12:44
Re: Adding Teams - by AVG_Free - 19.03.2011, 13:00
Re : Re: Adding Teams - by Soumi - 19.03.2011, 13:39
Re: Adding Teams - by JaTochNietDan - 19.03.2011, 13:42

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