18.03.2011, 20:14
not exactly as I've explained how this
pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
if(gPlayerLogged[playerid] != 1)
{
//here has the functions of my server... (login)
}
else
{
SpawnPlayer(playerid);
}
return 1;
}
public OnPlayerSpawn(playerid)
{
//here has the functions of my server...
return 1;
}