[FilterScript] iWeapons - Dynamic weapon control (with advanced anti db)
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iWeapons
Dynamic Weapon control system.

What does it do?

With this filterscript you can ban/unban weapons ingame via some rcon commands. You can also disable/enable drivebys. In addition to the normal antidb you can also ban individual players from drivebys, for those players who are serial db'ers. It also disables players from being able to enter a vehicle as a passenger when there is no driver. Also you can ban any weapon from being used in a driveby (individually). All settings are saved to an ini file named "iWeaponConfig.ini" via y_ini. You can also set the update time (which is how often illegal weapons will be checked) default set at 10 seconds.
NOTE: This script will not ban/kick players, not yet at least. If a banned weapon is found the player will be disarmed. Players will just have their weapon set to unarmed for drivebys.

Features
  • Disable drivebys
  • Disable any weapon from being used in a passenger driveby.
  • Disable individual players from commiting drivebys.
  • Players can't enter a vehicle (as passenger) w/o a driver.
  • Disable any weapon from being used. In or out of vehicles.


The commands (all rcon):
  • /weaponhelp - list all iWeapon commands
  • /banweapon, /unbanweapon - Can be name or weaponid, will disarm players with this weapon
  • /bandb, /unbandb - disable/enable drivebys
  • /bandbweapon, /unbandbweapon - Can be name or weaponid, disables passengers from using this weapon
  • /banplayerdb - Ban individual player from dbs.
  • /weaponupdate - change the update time for weapon checks
  • /banallweapons. or /baw - Ban all weapons
Please report any bugs/suggestions here.

CREDITS:
****** - foreach / y_ini
ZeeX - zcmd

Note the download includes everything needed.
Download: http://solidfiles.com/d/6b28b/
Pastebin: http://pastebin.com/HBCBEg5U
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