Animation and walking
#4

dunno use this it is better
pawn Code:
if(strcmp(cmd, "/walk", true) == 0)
    {
        if (!strlen(cmdtext[6])) return SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /walk [1/2]");
        new style = strval(cmdtext[6]);
        if (style == 1)
        {
            ApplyAnimation(playerid,"PED","WALK_gang1",4.1,1,1,1,1,1);
        }
        else if (style == 2)
        {
            ApplyAnimation(playerid,"PED","WALK_gang2",4.1,1,1,1,1,1);
        }
        else SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /walk [1/2]");
        return 1;
    }
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Messages In This Thread
Animation and walking - by GiS - 15.03.2011, 20:14
Re: Animation and walking - by admantis - 15.03.2011, 20:18
Re: Animation and walking - by GiS - 15.03.2011, 20:19
Re: Animation and walking - by Ironboy - 15.03.2011, 21:03
Re: Animation and walking - by GiS - 16.03.2011, 17:45

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