15.03.2011, 13:04
Quote:
Na its not a message like that let me post it below
Код:
public StartRandomFire() { new RAND = random(sizeof(RandomFireSpawns)); new RandomFireLocation; * * = RandomFireSpawns[RAND][0]; * = RandomFireSpawns[RAND][1]; * = RandomFireSpawns[RAND][2]; format(RandomFireLocation, 256, "%s", RandomFireLocationNames[RAND]); RandomFireTimer = SetTimer("RandomFire",5000,1); FireCount = * RandomFireActive = * * * }} format(erpstring, sizeof(erpstring), "-------------------------------------------------------------------------------------------------------------"); SendMessageToEMSWhite(erpstring); format(erpstring, sizeof(erpstring), "*"); SendMessageToEMS(erpstring); format(erpstring, sizeof(erpstring), "*"); SendMessageToEMSGrey(erpstring); format(erpstring, sizeof(erpstring), "LOCATION: %s", RandomFireLocation); SendMessageToEMSGrey(erpstring); format(erpstring, sizeof(erpstring), "*"); SendMessageToEMSGrey(erpstring); format(erpstring, sizeof(erpstring), "*"); SendMessageToEMSGrey(erpstring); format(erpstring, sizeof(erpstring), "-------------------------------------------------------------------------------------------------------------"); SendMessageToEMSWhite(erpstring); format(erpstring, sizeof(erpstring), "-------------------------------------------------------------------------------------------------------------"); SendMessageToLawWhite(erpstring); format(erpstring, sizeof(erpstring), "*"); SendMessageToLaw(erpstring); format(erpstring, sizeof(erpstring), "*"); SendMessageToLawGrey(erpstring); format(erpstring, sizeof(erpstring), "LOCATION: %s", RandomFireLocation); SendMessageToLawGrey(erpstring); format(erpstring, sizeof(erpstring), "*"); SendMessageToLawGrey(erpstring); format(erpstring, sizeof(erpstring), "*"); SendMessageToLawGrey(erpstring); format(erpstring, sizeof(erpstring), "-------------------------------------------------------------------------------------------------------------"); SendMessageToLawWhite(erpstring); } |
pawn Код:
*
* = RandomFireSpawns[RAND][0];
* = RandomFireSpawns[RAND][1];
* = RandomFireSpawns[RAND][2];