OnPlayerDeath
#2

pawn Код:
if(gTeam[killerid] > 6 && gTeam[playerid] > 0)
        {
            new wantedlevel = GetPlayerWantedLevel(killerid)+10;
            SetPlayerWantedLevel(killerid, wantedlevel);

            SendClientMessage(killerid, COLOR_RED, "Crime Committed");
            format(string, sizeof(string), "(MURDER) Wanted Level %d", wantedlevel);
            SendClientMessage(killerid, GetPlayerColor(killerid), string);
            return 1;
        }
I guess that's the part.

Greetz,
Jeffry
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Messages In This Thread
OnPlayerDeath - by Unknown123 - 14.03.2011, 16:41
Re: OnPlayerDeath - by Jeffry - 14.03.2011, 18:22
Re: OnPlayerDeath - by Unknown123 - 14.03.2011, 18:35
Re: OnPlayerDeath - by Jeffry - 14.03.2011, 19:03
Re: OnPlayerDeath - by Kwarde - 14.03.2011, 19:25
Re: OnPlayerDeath - by Unknown123 - 14.03.2011, 19:48

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