/warn
#2

Made it for you. For the GetPlayerName( playerid ) bla bla, you can do that. For the moment it`ll be "Admin ID (of the admin) in the text.
pawn Код:
CMD:warn( playerid, params[ ] )
{
    if(PVar[playerid][pLevel] < 2) //level 2 admin
           return SendClientMessage( playerid, -1, "Only admins level 2+ can use this command."
       
    new tempname, temptext[ 128 ];
    if ( sscanf( params, "us[128]", tempname, temptext ) )
        return SendClientMessage( playerid, -1, "Usage: /warn <PlayerID> [Reason]");

    if ( !IsPlayerConnected( tempname ) )
        return SendClientMessage( playerid, -1, "Player is not connected.");

    SetPVarInt( tempname, "Warnings", GetPVarInt( tempname, "Warnings") + 1 );
   
    new String[ 256 ];
    format( String, sizeof( String ), "Admin %s warned player %s for: %s",
                playerid,
                tempname,
                temptext );

    SendClientMessageToAll( -1, String );

    if( GetPVarInt( tempname, "Warnings" ) == 3 )
    {
            format( String, sizeof ( String ), "Player %s got autobanned for earning 3 warnings.", pName( tempname ) );
            SendClientMessageToAll( -1, String );
            SendClientMessage( tempname, -1, "You've been banned for 3 warnings." );
            BanEx( tempname, "3 Warnings" );
    }
    return 1;
}
And for unwarn:

pawn Код:
CMD:unwarn( playerid, params[ ] )
{
    if(PVar[playerid][pLevel] < 2) //level 2 admin
           return SendClientMessage( playerid, -1, "Only admins level 2+ can use this command."
       
    new tempname, temptext[ 128 ]
    if ( sscanf( params, "us[128]", tempname, temptext ) )
        return SendClientMessage( playerid, -1, "Usage: /unwarn <PlayerID> [reason]");

    if ( !IsPlayerConnected( tempname ) )
        return SendClientMessage( playerid, -1, "Player is not connected.");

    SetPVarInt( tempname, "Warnings", GetPVarInt( tempname, "Warnings") - 1 );
   
    new String[ 50 ];
    format( String, sizeof( String ), "Admin %u unwarned you.", playerid );
    SendClientMessage( tempname, -1, String );
   
    format( String, sizeof( String ), "You unwarned player %u for %s.", tempname, temptext );
    SendClientMessage( playerid, -1, String );
    return 1;
}
And if you want to save the warnings, you'll have to work that on your own.
Reply


Messages In This Thread
/warn - by Markx - 13.03.2011, 18:07
Re: /warn - by antonio112 - 13.03.2011, 18:13
Re: /warn - by Markx - 13.03.2011, 18:29
Re: /warn - by alpha500delta - 13.03.2011, 19:01
Re: /warn - by antonio112 - 13.03.2011, 19:02
Re: /warn - by ricardo178 - 13.03.2011, 19:44
Re: /warn - by antonio112 - 13.03.2011, 19:49
Re: /warn - by ricardo178 - 13.03.2011, 19:51
Re: /warn - by Markx - 15.03.2011, 17:35
Re: /warn - by antonio112 - 15.03.2011, 18:10

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