can someone tech me make simple admin commands
#1

in this script have with /register /login and save score and admin level.
we are dont know make simple admin system. like /jail /kick /ban

using ZCMD.

how yea? help me yea guys.

GAMEMODE CODE:

pawn Код:
// what special? just simple use commands /help
//made from 14/3/2011

#include <a_samp>
#include <dini>
#include <dudb>
#include <zcmd>

#define COLOR_GOLD 0xB8860BAA
#define COLOR_BRIGHTRED 0xE60000FF
#define COLOR_BLUE 0x76c2ffff
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_PURPLE 0x9900FFAA
#define COLOR_BROWN 0x993300AA
#define COLOR_ORANGE 0xFF9933AA
#define COLOUR_PINK 0xFF00FFFF
#define COLOUR_PURPLE 0x800080FF
#define COLOUR_BLACK 0x000000FF
#define COLOR_CYAN 0x99FFFFAA
#define COLOR_TAN 0xFFFFCCAA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_KHAKI 0x999900AA
#define COLOR_LIME 0x99FF00AA
#define COLOR_BLACK 0x000000AA
#define COLOR_TURQ 0x00A3C0AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0xAA993333
#define COLOR_VIOLET 0x9955DEEE
#define NICE_BLUE 0xa0d3ffAA
#define GREEN 0x21DD00FF
#define RED 0xE60000FF
#define ADMIN_RED 0xFB0000FF
#define YELLOW 0xFFFF00FF
#define ORANGE 0xF97804FF
#define LIGHTRED 0xFF8080FF
#define LIGHTBLUE 0x00C2ECFF
#define PURPLE 0xB360FDFF
#define PLAYER_COLOR 0xFFFFFFFF
#define BLUE 0x1229FAFF
#define LIGHTGREEN 0x38FF06FF
#define DARKPINK 0xE100E1FF
#define DARKGREEN 0x008040FF
#define ANNOUNCEMENT 0x00CACAFB
#define COLOR_SYSTEM 0xEFEFF7AA
#define NICESKY 0x99FFFFAA
#define GRAY 0xCECECEFF
#define red 0xE60000FF
#define yellow 0xFFFF00FF

enum pInfo
{
    pAdminLevel,
    pCash,
    pScore,
    pKill,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
#define SERVER_USER_FILE "UserAccount/%s.ini"
/*#define SettingFile  "UserSetting/MainSettings.ini"
#define CommandFile  "UserCommands/Commands.ini"*/

// this will create for u as u have already in scriptfile Make new folder with name: UserAccount
//when ingame u registered we will make Name.ini as .ini file


//new Text:Welcome;
//new gPlayerClass[MAX_PLAYERS];

//--------DEFINE DIALOG--------//
#define Dialog_Rules 0
//------END DEFINE DIALOG------//

//= - = - = - = - = - = - = - = DEFINES = - = - = - = - = - = - = - = - = -  =//
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1

new Pickup1;
new PickupHealth;
new Pickup2;

main()
{
    print("\n-------------------------------");
    print(" Dr.Ghost GAMEMODE DEATHMATCH v1.0");
    print("         14/03/2011              ");
    print("     Loaded 1 GameMode           ");
    print("-------------------------------\n");
    Pickup1 = CreatePickup(336, 2, 1170.62,2769.33,11.32, 0);//baseball
    Pickup2 = CreatePickup(358, 2, 747.22, -1263.09, 13.56, 0);//sniper pickup
    PickupHealth = CreatePickup(1240, 2, 1222.73, 2754.27, 11.35);
}

public OnGameModeInit()
{
    SetGameModeText("DEATH MATCH v1.0 BETA");
   
    AddPlayerClass(56, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(211, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(11, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(12, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(40, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(41, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(64, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(55, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(63, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(69, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(76, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(85, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(87, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(90, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(92, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(93, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(233, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(131, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(138, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(140, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(145, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(150, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(151, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(152, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(157, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(192, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(172, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(169, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(195, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(198, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(199, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(201, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(205, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(224, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(216, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(211, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(226, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(237, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(246, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(251, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(257, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(298, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    print("\n-------------------------------");
    print(" Dr.Ghost GAMEMODE DEATHMATCH v1.0");
    print("         14/03/2011              ");
    print("     (Un)Loaded 1 GameMode       ");
    print("-------------------------------\n");
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,2080.5840,1105.8773,10.8203);
    SetPlayerFacingAngle(playerid, 89.5472);
    SetPlayerCameraPos(playerid,2078.5840,1105.8773,10.8203);
    SetPlayerCameraLookAt(playerid,2080.5840,1105.8773,10.8203);
    return 1;
}

public OnPlayerConnect(playerid)
{
    // /register & /login SYstem
    gPlayerLogged[playerid] = 0;
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if (!dini_Exists(file))
    {
        SendClientMessage(playerid,COLOR_PINK,"{88AA18}Please Register Or Input The password");
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "{F6358A}Deathmatch Server Registered", "Input The password", "Register", "Leave");
    }
    if(fexist(file))
    {
        SendClientMessage(playerid,COLOR_PINK,"{88AA18}This Account Registered! Please Login To COntinue Or Input The password Below");
        ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F6358A}This Account Is Registered", "Input your password below", "Login", "Leave");
    }
    // END OF /register & /login SYstem
    new string[128];
    new pname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, pname, sizeof(pname));
    format(string, sizeof(string), "Player %s Has Joined The Server.", pname);
    SendClientMessageToAll(COLOR_PINK, string);
   
    SendClientMessage(playerid, COLOR_LIGHTBLUE,"Welcome To Official: DEATHMATCH GIRL v1.0 BETA!");
    SendClientMessage(playerid, COLOR_PINK," Use Commands /help & /about for GEneral commands server");
    SendClientMessage(playerid, COLOR_DARKRED,"Usage: /login & /register If You Not Yet Registered");
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new string[56];
    new plname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, plname, sizeof(plname));
    format(string, sizeof(string), "Player %s Has Left The Server.", plname);
    SendClientMessageToAll(COLOR_PINK, string);
   
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(gPlayerLogged[playerid] == 1)
    {
        dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
        dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
        dini_IntSet(file, "Kill", PlayerInfo[playerid][pKill]);
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
        //GetPlayerIp(playerid,ip,sizeof(ip));
        //dini_IntSet(file,"IP",ip);
    }
    gPlayerLogged[playerid] = 0;
    return 1;
}

public OnPlayerUpdate(playerid) {

    if(GetPlayerWeapon(playerid) == 35)
    {
    SetPlayerHealth(playerid,0.0);
    ResetPlayerWeapons(playerid);
    SendClientMessageToAll(COLOR_RED,"HAS BEEN AUTOMATICCALLY KILLED BY SERVER FOR ROCKET");
    SendClientMessage(playerid,COLOR_PINK,"YOU HAS BEEN KILLED BY SERVER FOR ROCKET");
    }

    if(GetPlayerWeapon(playerid) == 36)
    {
    SetPlayerHealth(playerid,0.0);
    ResetPlayerWeapons(playerid);
    SendClientMessageToAll(COLOR_RED,"HAS BEEN AUTOMATICCALLY KILLED BY SERVER FOR ROCKET");
    SendClientMessage(playerid,COLOR_PINK,"YOU HAS BEEN KILLED BY SERVER FOR ROCKET");
    }

    if(GetPlayerWeapon(playerid) == 18)
    {
    SetPlayerHealth(playerid,0.0);
    ResetPlayerWeapons(playerid);
    SendClientMessageToAll(COLOR_RED,"HAS BEEN AUTOMATICCALLY KILLED BY SERVER FOR MOLOTOV");
    }

    if(GetPlayerWeapon(playerid) == 44)
    {
    Kick(playerid);
    ResetPlayerWeapons(playerid);
    SendClientMessageToAll(COLOR_RED,"HAS BEEN AUTOMATICCALLY KICKED BY SERVER FOR Nightvision Goggles");
    SendClientMessage(playerid,COLOR_PINK,"YOU HAS BEEN AUTOMATICCALLY KICKED BY SERVER FOR Nightvision Goggles");
    }

    if(GetPlayerWeapon(playerid) == 45)
    {
    Kick(playerid);
    ResetPlayerWeapons(playerid);
    SendClientMessageToAll(COLOR_RED,"HAS BEEN AUTOMATICCALLY KICKED BY SERVER FOR Thermal Goggles");
    SendClientMessage(playerid,COLOR_PINK,"YOU HAS BEEN AUTOMATICCALLY KICKED BY SERVER FOR Thermal Goggles");
    }

    if(GetPlayerWeapon(playerid) == 38) // minigun checked
    {
    Kick(playerid);
    ResetPlayerWeapons(playerid);
    SendClientMessageToAll(COLOR_RED,"HAS BEEN AUTOMATICCALLY KICKED BY SERVER FOR MINIGUN");
    SendClientMessage(playerid,COLOR_PINK,"YOU HAS BEEN AUTOMATICCALLY KICKED BY SERVER FOR MINIGUN'S");
    }
    //End Of weapon cheked
   
    if(GetPlayerSkin(playerid) == 0) //check who have CJ skin
    {
    SetPlayerSkin(playerid, 167);
    GivePlayerMoney(playerid,-5000);
    SendClientMessage(playerid, COLOR_RED, "You can't use CJs skin. Changing to another one. Press F4 if you want to select a new skin");
    }
    return 1;
}

public OnPlayerSpawn(playerid)
{
    SetPlayerInterior(playerid,0);
   
    GivePlayerWeapon(playerid,26,908);//sawn off gun
    GivePlayerWeapon(playerid,24,900);//desert eagle
    GivePlayerWeapon(playerid,29,908);//mp5
    GivePlayerWeapon(playerid,31,988);//m4
    GivePlayerWeapon(playerid,33,988);//Country Rifle
    GivePlayerWeapon(playerid,34,988);//sniper rifle
    GivePlayerWeapon(playerid,43,988);//camera
   
    new randd = random(4); //random spawn
    switch (randd)
    {
    case 0:SetPlayerPos(playerid,1197.49,2768.81,10.82); //at golf club 1
    case 1:SetPlayerPos(playerid,1278.66,2753.25,10.82); //at golf club 2
    case 2:SetPlayerPos(playerid,1214.71,2742.96,10.83); //at golf club 3
    case 3:SetPlayerPos(playerid,1236.29,2819.80,10.81); //at golf club 4
    }
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    SendClientMessageToAll(COLOR_RED, "One A Player Has Been Died RUN!!");
    return 1;
}

// here are all cmds for ZCMD do not have OnPlayerCommandsText
/*command(kick, playerid, params[])
    {
        if(IsPlayerAdmin(playerid)) {
            tmp = strtok(cmdtext,idx);
            if(!strlen(tmp) || strlen(tmp) > 5) {
                return SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,"Usage: /kick (id) [reason]");
            }

            new id = strval(tmp);

            if(!IsPlayerConnected(id)) {
                SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,"/kick : Bad player ID");
                return 1;
        }

        gMessage = strrest(cmdtext,idx);

        GetPlayerName(id,iName,sizeof(iName));
        SendClientMessage(id,ADMINFS_MESSAGE_COLOR,"-- You have been kicked from the server.");

        if(strlen(gMessage) > 0) {
        format(Message,sizeof(Message),"Reason: %s",gMessage);
        SendClientMessage(id,ADMINFS_MESSAGE_COLOR,Message);
        }

        format(Message,sizeof(Message),">> %s(%d) has been kicked.",iName,id);
        SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,Message);

        Kick(id);
        return 1;
        } else {
        SendClientMessage(playerid,ADMINFS_MESSAGE_COLOR,"/kick : You are not an admin");
        return 1;
    }
}*/


command(help, playerid, params[])
{
    SendClientMessage(playerid,COLOR_PINK,"usage commands: /kill /buysawnoff");
    return 1;
}

command(buysawnoff, playerid, params[])
{
    SendClientMessage(playerid,0xAA3333AA, "Thank you for buying an Sawn OFf Gun's,Have fun with it");
    SendClientMessage(playerid,COLOR_PINK,"AND PAID $3000");
    GivePlayerMoney(playerid,-3000);
    GivePlayerWeapon(playerid,26,470);
    return 1;
}

command(kill, playerid, params[]) // command is command too
{
    GameTextForPlayer(COLOR_GREEN, "~g~You Has ~r~Killing Yourself.~r~Stop Emotional!",4000,5);
    SetPlayerHealth(playerid, 0);
    return 1;
}
CMD:(kill, playerid, params[]) // CMD: is command too
{
    GameTextForPlayer(COLOR_GREEN, "~g~You Has ~r~Killing Yourself.~r~Stop Emotional!",4000,5);
    SetPlayerHealth(playerid, 0);
    return 1;
}
//end of try

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (dialogid == 1)
    {
        new name[MAX_PLAYER_NAME], file[256], string[128];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "{F6358A}Thia Account Not Registered", "Welcome, your not registered Yet, input your registration password below", "Register", "Leave");
        dini_Create(file);
        dini_IntSet(file, "Password", udb_hash(inputtext));
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
        dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
        dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
        //dini_IntSet(file, "Pkill"PlayerInfo[playerid][Pkill] = 0);
        format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext);
        SendClientMessage(playerid, COLOR_PINK, string);
        gPlayerLogged[playerid] = 1;
    }
    if (dialogid == 2)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F6358A}This Account   registered", "Input your password below", "Login", "Leave");
        new tmp;
        tmp = dini_Int(file, "Password");
        if(udb_hash(inputtext) != tmp) {
            SendClientMessage(playerid, COLOR_RED, "Wrong PassWord sir.");
            ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F6358A}Your Account Registered", "Input your password below", "Login", "Leave");
        }
        else
        {
            gPlayerLogged[playerid] = 1;
            PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
            SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
            GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
            SendClientMessage(playerid,COLOR_RED, "[SYSTEM]: You Have Successfully logged in!");
        }
    }
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    if(pickupid == Pickup1)//sniper pickups
    {
        GameTextForPlayer(playerid,"YOU BOUGHT A SNIPER",5000,5);
        GivePlayerWeapon(playerid,34,8999);
        PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
    }
    if(pickupid == Pickup2)//sniper pickups
    {
        GameTextForPlayer(playerid,"YOU BOUGHT A ~g~Baseball ~r~Bat",5000,5);
        GivePlayerWeapon(playerid,5,1);
        PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
    }
    if(pickupid == PickupHealth)
    {
        SetPlayerHealth(playerid,100);
        PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
        DestroyPickup(PickupHealth);
    }
    return 1;
}
REGISTRATION SYSTEM CODE FOR PUT IN GAMEMODE:
AT TOP GM
Код:
enum pInfo
{
    pAdminLevel,
    pCash,
    pScore,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
#define SERVER_USER_FILE "UserAccount/%s.ini"
pawn Код:
public OnPlayerConnect(playerid)
{
    // /register & /login SYstem
    gPlayerLogged[playerid] = 0;
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if (!dini_Exists(file))
    {
        SendClientMessage(playerid,COLOR_PINK,"{88AA18}Please Register Or Input The password");
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "{F6358A}Deathmatch Server Registered", "Input The password", "Register", "Leave");
    }
    if(fexist(file))
    {
        SendClientMessage(playerid,COLOR_PINK,"{88AA18}This Account Registered! Please Login To COntinue Or Input The password Below");
        ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F6358A}This Account Is Registered", "Input your password below", "Login", "Leave");
    }
return 1;
}
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(gPlayerLogged[playerid] == 1)
    {
        dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
        dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
        dini_IntSet(file, "Kill", PlayerInfo[playerid][pKill]);
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
        //GetPlayerIp(playerid,ip,sizeof(ip));
        //dini_IntSet(file,"IP",ip);
    }
return 1;
}
the last:
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (dialogid == 1)
    {
        new name[MAX_PLAYER_NAME], file[256], string[128];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "{F6358A}Thia Account Not Registered", "Welcome, your not registered Yet, input your registration password below", "Register", "Leave");
        dini_Create(file);
        dini_IntSet(file, "Password", udb_hash(inputtext));
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
        dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
        dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
        //dini_IntSet(file, "Pkill"PlayerInfo[playerid][Pkill] = 0);
        format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext);
        SendClientMessage(playerid, COLOR_PINK, string);
        gPlayerLogged[playerid] = 1;
    }
    if (dialogid == 2)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F6358A}This Account registered", "Input your password below", "Login", "Leave");
        new tmp;
        tmp = dini_Int(file, "Password");
        if(udb_hash(inputtext) != tmp) {
            SendClientMessage(playerid, COLOR_RED, "Wrong PassWord sir.");
            ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "{F6358A}Your Account Registered", "Input your password below", "Login", "Leave");
        }
        else
        {
            gPlayerLogged[playerid] = 1;
            PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
            SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
            GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
            SendClientMessage(playerid,COLOR_RED, "[SYSTEM]: You Have Successfully logged in!");
        }
    }
    return 1;
}
END OF REGISTRATION COMMANDS

i just need to know how if player loged in then can use admin system make me one tutorial..
Reply


Messages In This Thread
can someone tech me make simple admin commands - by Dr.Ghost - 13.03.2011, 09:35
Re: can someone tech me make simple admin commands - by xRyder - 13.03.2011, 09:43
Re: can someone tech me make simple admin commands - by Dr.Ghost - 13.03.2011, 09:50
Re: can someone tech me make simple admin commands - by xRyder - 13.03.2011, 09:53
Re: can someone tech me make simple admin commands - by Dr.Ghost - 13.03.2011, 10:30
Re: can someone tech me make simple admin commands - by bestr32 - 16.03.2011, 17:36
Re: can someone tech me make simple admin commands - by bestr32 - 16.03.2011, 17:44

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