checkpoint response
#3

Try something like this:
pawn Код:
public OnPlayerEnterCheckpoint(playerid)
{
    if( IsValidDynamicCP( npcp ) )
    {
        DestroyDynamicCP( npcp );
        SendClientMessage(playerid,0xA9C4E4FF,"please press 'F' to call the elevator and wait for it to come. after that please go inside and press 'F'.");
    }
    return 1;
}
It works for me.
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Messages In This Thread
checkpoint response - by THE_KNOWN - 12.03.2011, 07:04
Re: checkpoint response - by MP2 - 12.03.2011, 07:07
Re: checkpoint response - by antonio112 - 12.03.2011, 08:05
Re: checkpoint response - by THE_KNOWN - 12.03.2011, 11:51
Re: checkpoint response - by THE_KNOWN - 12.03.2011, 11:54

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