11.03.2011, 23:58
If the server is restarting put it under
it does the same thing -_-
and for the problem.... its something wrong with your loop, and IsPlayerConnected isnt there so it will go through all of the player slots
also, for a function to restart the server - SendRconCommand("gmx");
Code:
public OnGameModeExit()
and for the problem.... its something wrong with your loop, and IsPlayerConnected isnt there so it will go through all of the player slots
also, for a function to restart the server - SendRconCommand("gmx");