11.03.2011, 19:45
Hmm I don't really know how to let it look like a movie, but I know how to do it on a more lagg way :P
Use a timer every 500 milliseconds or something. When the camerapos+lookat = '***', set it from the old one + '***'. It's unclear but I mean this:
This will probably move the camera from the current height pos to a bit higher. (+0.1). I hope you'd understand it.
Use a timer every 500 milliseconds or something. When the camerapos+lookat = '***', set it from the old one + '***'. It's unclear but I mean this:
pawn Код:
// function
new Float:pos[3];
GetPlayerCameraPos(playerid, pos[0], pos[1], pos[2]);
SetPlayerCameraPos(playerid, pos[0], pos[1], pos[2]+0.1)