[AJUDA] JetPack
#1

Galera,tenho um sistema de JetPack aqui,e eu queria que quando o jogador sair do jetpack,ele destruisse automaticamente,e tambem que fosse sу para Administrador Rcon... Vlw

pawn Код:
#include <a_samp>

// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" JetckPack Feito por [BS]Lukas");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

#endif

public OnGameModeInit()
{
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/jetpack", true) == 0) {
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
CreatePickup(370,3,X,Y,Z);
SendClientMessage(playerid,0x80FF00AA,"| INFO | Vocк criou um JetPack.");
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
return 1;
}
    return 0;
}

public OnPlayerInfoChange(playerid)
{
    return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}
Obrigado
Reply


Messages In This Thread
[AJUDA] JetPack - by Allanrokeiro - 11.03.2011, 17:46
Re: [AJUDA] JetPack - by JonathanFeitosa - 11.03.2011, 18:10
Re: [AJUDA] JetPack - by DartakousLien - 11.03.2011, 18:14
Re: [AJUDA] JetPack - by JonathanFeitosa - 11.03.2011, 18:34
Re: [AJUDA] JetPack - by DartakousLien - 11.03.2011, 18:41
Re: [AJUDA] JetPack - by JonathanFeitosa - 11.03.2011, 18:43
Re: [AJUDA] JetPack - by DartakousLien - 11.03.2011, 18:44
Re: [AJUDA] JetPack - by Jorge_Hard - 11.03.2011, 21:31

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