10.03.2011, 22:27
To freeze someone you can use TogglePlayerControllable() function. To find out more about that you can read here.
You can't actually create a GameText and make it stay for some long time on screen... But what you can make is a text draw and update it depending on who and when types a command ( eg. /ls , /lv ....)
You can use this this to make it nicer, and it's really simple to use.
You can't actually create a GameText and make it stay for some long time on screen... But what you can make is a text draw and update it depending on who and when types a command ( eg. /ls , /lv ....)
You can use this this to make it nicer, and it's really simple to use.