Quote:
Originally Posted by Zh3r0
Because you set both, button 1 and button 0 to take action. So make a return, to stop it, and kick the player.
This goes on top of the dialog
pawn Код:
if ( !response ) return SendClientMessage( playerid, -1, "Kicked!" ), Kick( playerid ) ;
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have you understand and did the thing properly what he told? If so then you wouldn't have a problem