09.03.2011, 12:13
If I remember correctly, that function was removed, however if you still feel like you need it..
Of course you'll need to create a mute command that sets the variable muted[playerid] to 1.
pawn Код:
public OnplayerPrivmsg(playerid, recieverid, text[])
{
new muted[MAX_PLAYERS] = 0; //Put this on the top of your script so you can use it in your mute command aswell.
if(muted[playerid] == 1) return 0;
return 1;
}