09.03.2011, 01:59
* Possibly improved sync for deathmatch, it's rather bad right now (maybe special DM servers, less slots > better sync?). - Somewhat better then before.
* The ability to turn off helicopter blades / guns in helicopters(hydra etc) killing - toggleable in ongamemodeinit - The new engine system turns off helicopter blade.
* Custom data files for servers that makes it possible to alter weapons data. err possible with dini?
* A option to turn off c-bug, quick switch, quick reload and others - toggleable in ongamemodeinit - not sure but I don't think it possible, but it possible to stop a player from switching weapons ever 10 seconds or so.
* If a player pauses in-game you should still be able to kill him. - Not possible in current SA-MP not sure if it even possible at all.
* Disable GTA functions that: gives you armour when you enter a SWAT truck, health from ambulance, shotgun from police car, etc - toggleable in ongamemodeinit Possible with onpalyerentervehicle.
* Disable firetruck (etc) water spray - toggleable in ongamemodeinit
* Infinite stamina - toggleable in ongamemodeinit - uze hax
* An option to properly disable drive-by (player killing) while keeping drive-by vehicle damage-ing/killing - toggleable in ongamemodeinit - Some what possible.
* OnPlayerTakeDamage(playerid, otherid, health_lost, armour_lost, reason, by_player, by_vehicle)
* The ability to detect any key, right now most keys are already used by GTA - it would be cool if players could for example press "E" to enter a building. - Agree.
* Able to turn off/on individual radar parts. - Do you mean the icons or?
* Sync the knife and satchel charges. The knfie is syqned??
* Able to turn off fighting for a player (pressing aim, firing wont do anything). /freeze?
Okay - Marked green already possible in current SA-MP
Red not possible in current SA-MP
* The ability to turn off helicopter blades / guns in helicopters(hydra etc) killing - toggleable in ongamemodeinit - The new engine system turns off helicopter blade.
* Custom data files for servers that makes it possible to alter weapons data. err possible with dini?
* A option to turn off c-bug, quick switch, quick reload and others - toggleable in ongamemodeinit - not sure but I don't think it possible, but it possible to stop a player from switching weapons ever 10 seconds or so.
* If a player pauses in-game you should still be able to kill him. - Not possible in current SA-MP not sure if it even possible at all.
* Disable GTA functions that: gives you armour when you enter a SWAT truck, health from ambulance, shotgun from police car, etc - toggleable in ongamemodeinit Possible with onpalyerentervehicle.
* Disable firetruck (etc) water spray - toggleable in ongamemodeinit
* Infinite stamina - toggleable in ongamemodeinit - uze hax
* An option to properly disable drive-by (player killing) while keeping drive-by vehicle damage-ing/killing - toggleable in ongamemodeinit - Some what possible.
* OnPlayerTakeDamage(playerid, otherid, health_lost, armour_lost, reason, by_player, by_vehicle)
* The ability to detect any key, right now most keys are already used by GTA - it would be cool if players could for example press "E" to enter a building. - Agree.
* Able to turn off/on individual radar parts. - Do you mean the icons or?
* Sync the knife and satchel charges. The knfie is syqned??
* Able to turn off fighting for a player (pressing aim, firing wont do anything). /freeze?
Okay - Marked green already possible in current SA-MP
Red not possible in current SA-MP