08.03.2011, 19:59
tentei todos, o do zbt_Daimyo apareceu a pickup e tals... mais sу que quando eu encosto na PICKUP nao acontece nada...
aki vai tudo sobre minhas pickups
COMEЗO DO GM
public OnGameModeInit()
ESSA PICKUP 11 й a que eu to fazendo...
ai depois no public OnPlayerPickUpPickup(playerid, pickupid)
Nгo ta adicionado ai o 11 no PICKUP PICKUP pq nao pegou nenhum atй agora^^
aki vai tudo sobre minhas pickups
COMEЗO DO GM
Код:
new Pickups [13];
Код:
Pickups[0] = CreatePickup(1318, 1,1782.914428,-1920.249267,14.382690, 0); // Pickup para entrar na hq funkeiros // pickup hq dos FUNKEIROS 1318 ID DA PICKU / 1 ESTILO( http://translate.******usercontent.com/translate_c?hl=pt-BR&sl=en&u=https://sampwiki.blast.hk/wiki/PickupTypes&prev=/search%3Fq%3Dcreatepickup%26hl%3Dpt-BR%26prmd%3Divnsfd&rurl=translate.******.com&usg=ALkJrhhfN7DIM0Xvsidsxsd4h6PQRWbefQ) / 1782.914428,-1920.249267,14.382690 COORDENADAS / 0 INTERIOR DA RUA Pickups[1] = CreatePickup(1318, 1,1210.6628,3.6025,1000.9219, 0); Pickups[2] = CreatePickup(1247, 1,919.4602,-1252.4756,16.2109, 0); // pickup dA RUA PARA DENTRO DO INTERIOR DA PRF ( COORDENADAS DA RUA ) Pickups[3] = CreatePickup(1318, 1,322.3081,302.5601,999.1484, 0); // PICKUP DE DENTRO DO INTERIOR DA PRF. PARA SAIR ( COORDENADAS DO INTERIOR ) Pickups[4] = CreatePickup(1318, 1,460.2881,-88.9196,999.5547, 0); // pickup hitman ( dentro do int para fora da casa ) Pickups[5] = CreatePickup(1318, 1,2602.7339,-2140.5642,0.9193, 0);// pickup hitman ( fora para dentro ) Pickups[6] = CreatePickup(1318, 1,433.5812,-82.3710,999.5547, 0);// pickup hitman SAIDA DE EMERGENCIA ( DENTRO DA HQ ) Pickups[7] = CreatePickup(1318, 1,2501.1611,-2137.5500,28.8679, 0);// pickup hitman SAIDA DE EMERGENCIA ( LOCAL ONDE FICA O HELI ) Pickups[8] = CreatePickup(1318, 1,1700.9705,-1667.7224,20.2188, 0);//pickup hospital LS Pickups[9] = CreatePickup(1318, 1,1727.0764,-1638.6683,20.2233, 0);//pickup hospital SF Pickups[10] = CreatePickup(1318, 1,1714.1385,-1641.5660,27.2116, 0);//pickup hospital LV Pickups[11] = CreatePickup(1318, 1,1722.8374,-1673.2769,20.2231, 0);
ai depois no public OnPlayerPickUpPickup(playerid, pickupid)
Код:
public OnPlayerPickUpPickup(playerid, pickupid) { if (pickupid == Pickups[0]) { SetPlayerPos(playerid,1204.809936,-11.586799,1000.921875); // pickup do interior dos FUNKEIROS (dentro do interior) SetPlayerInterior(playerid,2); } if (pickupid == Pickups[1]) { SetPlayerPos(playerid,1758.5928,-1921.1804,13.5734); // pickup do interior dos FUNKEIROS (FORA do interior) SetPlayerInterior(playerid,0); } if (pickupid == Pickups[2]) { SetPlayerPos(playerid,324.2178,304.3070,999.1484); // quando entra no pickup o cara vem parar nesa coordenada dentro do interior SetPlayerInterior(playerid,5); } if (pickupid == Pickups[3]) { SetPlayerPos(playerid,915.9857,-1252.3611,15.6641); // quando entra no pickup o cara vem parar nesa coordenada dentro do interior SetPlayerInterior(playerid,0); } if (pickupid == Pickups[4]) { SetPlayerPos(playerid,2597.3022,-2141.0974,-0.2188); // pickup HITMAN ( fora da casa ) SetPlayerInterior(playerid,0); } if (pickupid == Pickups[5]) { SetPlayerPos(playerid,456.9174,-88.5879,999.5547); // pickup HITMAN ( dentro do interior para fora da HQ ) SetPlayerInterior(playerid,4); } if (pickupid == Pickups[6]) { SetPlayerPos(playerid,2453.4399,-2125.7600,39.4173); // pickup HITMAN ( LOCAL ONDE ESTБ O HELICOPTERO ) SetPlayerInterior(playerid,0); } if (pickupid == Pickups[7]) { SetPlayerPos(playerid,437.8624,-83.4255,999.5547); // pickup HITMAN ( DENTRO DA HQ ) SetPlayerInterior(playerid,4); } if (pickupid == Pickups[8]) { SetPlayerPos(playerid,2028.5271,-1408.3379,16.9922); // pickup Hospital LS SetPlayerInterior(playerid,0); } if (pickupid == Pickups[9]) { SetPlayerPos(playerid,-2662.9165,628.5927,14.4531); // pickup Hospital SF SetPlayerInterior(playerid,0); } if (pickupid == Pickups[10]) { SetPlayerPos(playerid,1606.557983,1833.699707,10.820312); // pickup Hospital LV SetPlayerInterior(playerid,0); } return 1; }