08.03.2011, 11:24
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
GivePlayerMoney(killerid, 1000);
SendClientMessage(killerid, Here Color, "You Killed Him");
GivePlayerMoney(playerid, -1000);
SendClientMessage(playerid, "you Have Been Killed");
return 1;
}

