How to make GM with 2 languages?
#8

If you use Y_commands then use the function "Command_AddAltNamed("me", "mehe");" That will create an alternate name for the command.

If you use zcmd use the command clone thing eg,
pawn Code:
COMMAND:me(playerid, params[])
{
    //blah blah
    return 1;
}

COMMAND:mehe(playerid, params[])
{
    return cmd_me(playerid, params);
}
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Messages In This Thread
How to make GM with 2 languages? - by Gotti_ - 08.03.2011, 06:31
Re: How to make GM with 2 languages? - by thiaZ_ - 08.03.2011, 06:38
Re: How to make GM with 2 languages? - by Davz*|*Criss - 08.03.2011, 06:39
Re: How to make GM with 2 languages? - by Gotti_ - 08.03.2011, 07:16
Re: How to make GM with 2 languages? - by Gotti_ - 08.03.2011, 09:28
Re: How to make GM with 2 languages? - by iggy1 - 08.03.2011, 09:38
Re: How to make GM with 2 languages? - by Gotti_ - 08.03.2011, 09:56
Re: How to make GM with 2 languages? - by iggy1 - 08.03.2011, 10:04
Re: How to make GM with 2 languages? - by Gotti_ - 08.03.2011, 10:15
Re: How to make GM with 2 languages? - by iggy1 - 08.03.2011, 10:20

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