07.03.2011, 17:09
Код:
public OnGameModeInit() { AddStaticVehicle(596,1526.1974,-1644.9664,5.6117,179.4196,0,1); // SAPD1 AddStaticVehicle(596,1530.2972,-1644.6364,5.6114,183.0269,0,1); // SAPD2 AddStaticVehicle(596,1534.7595,-1645.1321,5.6100,182.9272,0,1); // SAPD3 AddStaticVehicle(596,1538.2792,-1644.0007,5.6117,180.8078,0,1); // SAPD4 AddStaticVehicle(601,1558.2723,-1711.4982,5.6493,357.9770,1,1); // SAPD5 AddStaticVehicle(601,1564.1008,-1711.4202,5.6494,359.0573,1,1); // SAPD6 AddStaticVehicle(601,1570.6998,-1710.4611,5.6495,359.6237,1,1); // SAPD 7 AddStaticVehicle(601,1574.5095,-1711.9756,5.6494,0.2955,1,1); // SAPD 8 AddStaticVehicle(596,1601.1709,-1700.2358,5.6115,88.8725,0,1); // SAPD 9 AddStaticVehicle(596,1602.2048,-1692.2645,5.6117,89.7542,0,1); // SAPD 10 AddStaticVehicle(596,1602.3357,-1684.2694,5.6119,90.7812,0,1); // SAPD 11 AddStaticVehicle(599,1603.2042,-1687.8186,5.9862,90.1683,0,1); // SAPD 12 AddStaticVehicle(599,1527.3236,-1687.7910,5.9863,269.7841,0,1); // SAPD 13 AddStaticVehicle(599,1543.7686,-1684.1729,5.9858,93.4536,0,1); // SAPD 14 return 1; }