06.03.2011, 14:50
FUUUUUUUUUUUUUUUUUUUUUU
EU BUTEI E DEU FAIL, AGORA NUN CONTA AS MORTE PRA NEN UM TIME :@
EU USO ISSO PRA POR NOS TEAM
ESSE NO INICIO QDO O KARA SE REGISTRA
ESSE LA NO FINAL
EU BUTEI E DEU FAIL, AGORA NUN CONTA AS MORTE PRA NEN UM TIME :@
EU USO ISSO PRA POR NOS TEAM
ESSE NO INICIO QDO O KARA SE REGISTRA
pawn Код:
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
ShowPlayerDialog(playerid, 60, DIALOG_STYLE_LIST, "Bem vindo, escolha uma Gang:", "Gang's de RECIFE\nGang's de Olinda + Paulista", "Selecionar", "");
pawn Код:
if(levelrecife[playerid] >= 1 || PlayerInfo[playerid][pRECIFE] >= 1)
{
//RECIFE
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2815.6680,905.3254,44.9172);
GameTextForPlayer(playerid,"Gang's do RECIFE + Interior", 1000,1);
GivePlayerWeapon(playerid,24,999999);
GivePlayerWeapon(playerid,27,999999);
GivePlayerWeapon(playerid,29,999999);
GivePlayerWeapon(playerid,30,999999);
GivePlayerWeapon(playerid,34,999999);
GivePlayerWeapon(playerid,0,999999);
SetPlayerArmour(playerid, 100.0);
SetPlayerColor(playerid, 0x33AA33AA);
SetPlayerSkin(playerid, 299);
SetPlayerHealth(playerid, 100.0);
SetPlayerVirtualWorld(playerid, 0);
TogglePlayerControllable(playerid,1);
SendClientMessage(playerid, COLOR_WHITE, "Use /comandosrecife, para ver os comandos de sua Gang !");
SendClientMessage(playerid, COLOR_RED, " Seja bem vindo, ao ultimo dia do resto de suas vidas ! (h)!");
levelrecife[playerid] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
dini_IntSet(udb_encode(sendername), "levelrecife", levelrecife[playerid]);
}
if(levelolinda[playerid] >= 1 || PlayerInfo[playerid][pOLINDA] >= 1)
{
// olinda
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1644.0254,1204.4635,7.2500);
GameTextForPlayer(playerid,"Gang's de OLINDA + Paulista!", 1000,1);
GivePlayerWeapon(playerid,24,999999);
GivePlayerWeapon(playerid,27,999999);
GivePlayerWeapon(playerid,29,999999);
GivePlayerWeapon(playerid,30,999999);
GivePlayerWeapon(playerid,34,999999);
GivePlayerWeapon(playerid,0,999999);
SetPlayerArmour(playerid, 100.0);
SetPlayerColor(playerid, COLOR_BLUE);
SetPlayerSkin(playerid, 60);
SetPlayerHealth(playerid, 100.0);
SetPlayerVirtualWorld(playerid, 0);
TogglePlayerControllable(playerid,1);
SendClientMessage(playerid, COLOR_WHITE, "Use /comandosolinda, ou /comandospaulista para ver os comandos de sua Gang !");
SendClientMessage(playerid, COLOR_BLUE, "A GUERRA SO TERMINA, QUANDO O ULTIMO HOMEN MORRE (cebola TOIC )!");
levelpaulista[playerid] = 1;
levelolinda[playerid] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
dini_IntSet(udb_encode(sendername), "levelolinda", levelolinda[playerid]);
}