06.03.2011, 13:47
Try this:
under OnPlayerDeath(playerid, killerid, reason)...
pawn Код:
new KillingSpree[MAX_PLAYERS]
pawn Код:
KillingSpree[killerid] ++;
KillingSpree[playerid] = 0;
if(KillingSpree[killerid] == 5)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(killerid,name,sizeof(name));
new streaktxt[128];
format(streaktxt,sizeof(streaktxt),"~b~NEWS FLASH:~w~ %s is on a Killing Spree. Kills: %d",name,KillingSpree[killerid]);
TextDrawSetString(YOUR_TEXTDRAW,streaktxt);
}
else if(KillingSpree[killerid] == 10)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(killerid,name,sizeof(name));
new streaktxt[128];
format(streaktxt,sizeof(streaktxt),"~b~NEWS FLASH:~w~ %s is on a Killing Spree. Kills: %d",name,KillingSpree[killerid]);
TextDrawSetString(YOUR_TEXTDRAW,streaktxt);
}
And so on...

