IsVehicleOccupied
#1

Hi, i am wanting to put a player in a car onplayerspawn. But when i connect to the server, it just crashes.

:
pawn Code:
public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/ready", cmdtext, true, 10) == 0)
    {
        if(IsVehicleOccupied(car1))
        {
            PutPlayerInVehicle(playerid, car2);
        }
        else
        {
            PutPlayerInVehicle(playerid, car1);
            TogglePlayerControllable(playerid, 0);
            return 1;
            }
        return 1;
    }
    return 0;
}
This is the script that i want to work when a player spawns, but when i do this:

pawn Code:
public OnPlayerSpawn(playerid)
    {
        if(IsVehicleOccupied(car1))
        {
            PutPlayerInVehicle(playerid, car2);
        }
        else
        {
            PutPlayerInVehicle(playerid, car1);
            TogglePlayerControllable(playerid, 0);
            return 1;
            }
        return 1;
    }
    return 0;
}
The server just crashes. Please can someone correct my mistakes, Thank you very much
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Messages In This Thread
IsVehicleOccupied - by lewismichaelbbc - 06.03.2011, 10:27
Re: IsVehicleOccupied - by [WF]Demon - 06.03.2011, 10:29
Re: IsVehicleOccupied - by lewismichaelbbc - 06.03.2011, 10:30
Re: IsVehicleOccupied - by lewismichaelbbc - 06.03.2011, 10:47
Re: IsVehicleOccupied - by rjjj - 06.03.2011, 10:53
Re: IsVehicleOccupied - by lewismichaelbbc - 06.03.2011, 11:24

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