03.03.2011, 21:50
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I know how to create pickups.
I can't get other things. For example, how to prevent player from buying house if he's already had one. And what if player's account has been removed, what about his house? |
and if he bought a house, lets say houseid 5 (house = 5)
if we read it than and it isnt -1, he got a house
For easier usage just load the saved data into variables
Quote:
Use vars, like..
pawn Код:
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After all an house system isnt that complicated,
its more or less two pickups with one id (enter pickup / exit pickup / houseid)