03.03.2011, 16:51
Yw, just thinking about it you might want to use this to prevent vehicle pileups.
pawn Код:
if(IsPlayerInAnyVehicle(playerid))
{
new
vehicleid = GetPlayerVehicleID(playerid);
RemovePlayerFromVehicle(playerid);
SetVehicleToRespawn(vehicleid);
}