03.03.2011, 14:52
hi, i have problem with /veh carid color color when i spawn a car and enter in car its says /v buy or /exit
but i dont want to buy i want to create new vehicle wihout buy car, it makes like /getcar id but i dont want like that /getcar look at pic i spawned car id 560 (sultan) it sayz in chat spawned car id 300.
![](http://b.pix.ge/a/21feq.png)
here is code of veh is something wrong?
but i dont want to buy i want to create new vehicle wihout buy car, it makes like /getcar id but i dont want like that /getcar look at pic i spawned car id 560 (sultan) it sayz in chat spawned car id 300.
![](http://b.pix.ge/a/21feq.png)
here is code of veh is something wrong?
Код:
if(strcmp(cmd, "/veh", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] < 2) { SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new car; car = strval(tmp); if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, " Vehicle Number can't be below 400 or above 611 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new color1; color1 = strval(tmp); if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new color2; color2 = strval(tmp); if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; } new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z); new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2, 60000); CreatedCars[CreatedCar] = carid; CreatedCar ++; format(string, sizeof(string), " Vehicle %d spawned.", carid); SendClientMessage(playerid, COLOR_GREY, string); } return 1; }