How to update objects when player teleport
#5

just use (streamer functions - can be found in the streamer.inc)
pawn Код:
native Streamer_Update(playerid);
native Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z);
which load the items directly (without waiting for the next tic)

If you use Streamer_Update than you need to put it after SetPlayerPos since it updates the objects at there current position
So I suggest to use Streamer_UpdateEx with the new coordinates
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Messages In This Thread
How to update objects when player teleport - by Gotti_ - 02.03.2011, 13:26
Respuesta: How to update objects when player teleport - by Code8976Man - 02.03.2011, 13:28
Re: How to update objects when player teleport - by Gotti_ - 02.03.2011, 13:45
Respuesta: How to update objects when player teleport - by Code8976Man - 02.03.2011, 13:56
AW: How to update objects when player teleport - by Nero_3D - 02.03.2011, 14:03
Re: How to update objects when player teleport - by Gotti_ - 02.03.2011, 14:07

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