Forum
Search
Members
Help
Hello There, Guest!
Login
Username:
Password:
Lost Password?
Remember me
SA-MP Forums Archive
SA-MP Scripting and Plugins
Scripting Help
Help Archive
Linear Mode
Component Name
101
Big Clucker
Posts: 185
Threads: 53
Joined: Feb 2011
Reputation:
0
#8
26.02.2011, 19:25
pawn Код:
#define spl_b_mar_m 1000
Could this work? Instead of that, because it just does "name" it doesen't give the component ID which is a must
Find
Reply
«
Next Oldest
|
Next Newest
»
Messages In This Thread
Component Name
- by Unknown123 - 26.02.2011, 17:29
Re: Component Name
- by
WackoX
- 26.02.2011, 17:59
Re: Component Name
- by Unknown123 - 26.02.2011, 18:06
Re: Component Name
- by
Libra_PL
- 26.02.2011, 18:19
Re: Component Name
- by Unknown123 - 26.02.2011, 18:38
Re: Component Name
- by
lewismichaelbbc
- 26.02.2011, 19:06
Re: Component Name
- by Unknown123 - 26.02.2011, 19:09
Re: Component Name
- by
101
- 26.02.2011, 19:25
Re: Component Name
- by Unknown123 - 26.02.2011, 19:34
Re: Component Name
- by
MadeMan
- 26.02.2011, 20:15
View a Printable Version
Forum Jump:
Private Messages
User Control Panel
Who's Online
Search
Forum Home
SA-MP
-- News and Updates
-- General
-- Client Support
-- Bug Reports
-- Screenshots and Videos
SA-MP Server
-- Server Support
-- Server Advertisements
SA-MP Scripting and Plugins
-- Scripting Help
---- Tutorials
---- Discussion
---- Help Archive
-- Gamemode Scripts
-- Filterscripts
---- Includes
---- Tools and Files
---- Maps
-- Plugin Development
SA-MP DL Edition
-- SA-MP 0.3.DL
---- Model Releases
Other
-- Everything and Nothing
Non-English
-- Languages
---- Nederlands/Dutch
------ Scripting Showroom en Discussie
------ Off topic
---- Español/Spanish
------ Lanzamientos/Releases
---- Français/French
------ Showroom
---- Русский/Russian
------ Релизы/Releases
---- Português/Portuguese
------ Lançamentos/Releases
---- Română/Romanian
------ Salonul Scripturilor
---- Archive
Users browsing this thread: 1 Guest(s)
SA-MP Forums Archive
SA-MP Scripting and Plugins
Scripting Help
Help Archive