checkpoint help :S
#2

pawn Код:
public OnPlayerEnterDynamicCP(playerid, checkpointid)
{
    SendClientMessage(playerid, red, "testing");
    return 1;
}
They're obviously in the checkpoint if the callback for when they enter the checkpoint is called. That's like checking if a a player is dead under OnPlayerDeath.
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Messages In This Thread
checkpoint help :S - by THE_KNOWN - 26.02.2011, 13:46
Re: checkpoint help :S - by MP2 - 26.02.2011, 14:19
Re: checkpoint help :S - by MP2 - 26.02.2011, 14:20
Re: checkpoint help :S - by THE_KNOWN - 26.02.2011, 14:29
Re: checkpoint help :S - by THE_KNOWN - 26.02.2011, 15:03
Re: checkpoint help :S - by THE_KNOWN - 27.02.2011, 01:45

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