25.02.2011, 12:20
Because
doesn't send on a playerid...
Will, but you're better off having one timer in OnGameModeInit that loops through all of the connected players, instead of having individual timers for individual players.
pawn Код:
SetTimer("eStrike_AK_Timer", 1000, true);
pawn Код:
SetTimerEx("eStrike_AK_Timer", 1000, true, "i", playerid);