Checkpoints
#1

Hey, so I was making a simple checkpoint system for my server, but I got a problem. If I create a checkpoint, using SetPlayerCheckpoint, how do I see that the player entered the specified checkpoint? I want it to be like this, if a player enters this checkpoint:
pawn Код:
SetPlayerCheckpoint(playerid, -1546.3070,2651.5574,55.4233, 3.0);
It will disable this checkpoint using DisablePlayerCheckpoint and make this checkpoint:
pawn Код:
SetPlayerCheckpoint(playerid, -1481.1399,2670.2441,55.4200, 3.0);
How could I do this? Any explanations?
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Messages In This Thread
Checkpoints - by Spiral - 23.02.2011, 17:16
Re: Checkpoints - by Stigg - 23.02.2011, 17:18
Re: Checkpoints - by Spiral - 23.02.2011, 17:22
Re: Checkpoints - by Jeffry - 23.02.2011, 17:28

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