22.02.2011, 18:46
pawn Код:
public OnPlayerPickUpPickup(playerid, pickupid)
{
switch(pickupid)
{
case ballasarmor:
{
if(gTeam[playerid] == TEAM_BALLAS) GivePlayerArmour(playerid,100);
else SendClientMessage(playerid, COLOR_SAND, ":SERVER: This Armor belongs to Ballas Team !");
}
}
return 1;
}