[FilterScript] Area 51
#1

Hi everyone,

I've been mapping/scripting for a while, so I thought it would be time for my first release
It's a filterscript, including Area 51 mapped.
I've added alot of gates and vehicles.
For a complete list of commands, do /armyhelp in-game.
I've been working on it for an hour, so I would appreciate it if you would keep the credits in place
There are some screens too, only I couldn't add too much screens, so yeah :P

The mapping thing includes:
- 2 elevators to get cars in the base. (( /alu /ald /alu2 /ald2))
- several gates and doors (( /openarmy /closearmy /ago /agc /opendoor /closedoor /openchief /closechief ))
- an extra fence at that breakable fence, so cars can't ram it anymore
- a bunch of cars, planes, heli's
- 1 hangar is a tank garage now, with fences and a gate (( /ato /atc ))

I've tested it, you can't enter the middle part on foot or in car, without using the elevators or the gate.
Suggestions are always welcome

NOTE: all commands, including /armyhelp, will only work for skin 287, the army guy

You can test it on my server: 217.18.70.191:7777

Please reply your opinion, suggestion, request, or bugg-found.

Enjoy!

Credits:

Harry Bright - Mapper/Scripter
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Messages In This Thread
Area 51 - by judothijs - 22.02.2011, 15:53
Re: Area 51 - by alanhutch - 22.02.2011, 17:56
Re: Area 51 - by sherlock - 22.02.2011, 18:40
Re: Area 51 - by judothijs - 22.02.2011, 18:45
Re: Area 51 - by laduka80 - 03.01.2012, 16:39
Re: Area 51 - by judothijs - 24.02.2012, 18:25
Re: Area 51 - by sherlock - 24.02.2012, 21:03

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