KEY_AIM
#1

Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
	{
	    if (newkeys & KEY_AIM)
	    {
	        new car;
	        new Float:angle;
	        car = GetPlayerVehicleID(playerid);
	        GetVehicleZAngle(car, angle);
	        SetVehicleZAngle(car, angle);
             }
	}
	        
	return 1;
}
Код:
error 017: undefined symbol "KEY_AIM"
Meh, it is supposed to be KEY_AIM right?
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Messages In This Thread
KEY_AIM - by Snipa - 20.02.2011, 21:24
Re: KEY_AIM - by Baddark2131 - 20.02.2011, 21:26
Re: KEY_AIM - by Snipa - 20.02.2011, 21:41
Re: KEY_AIM - by xRyder - 20.02.2011, 21:49

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