19.02.2011, 15:23
CreateObject(objectid, x, y, z, ax, ay, az);
Change the ax, ay, az to turn it... (use 90.00 to try it out...) then you'll see which of those you need:P
Change the ax, ay, az to turn it... (use 90.00 to try it out...) then you'll see which of those you need:P