Why "IsPlayerConnected" at a command.
#1

This is probably a retarded question, but I've seen this at many scripts.

Many scripts are checking if the player is online when they use a command.
Why the hell would you do that? A player can only use a command if he's connected!

Is this some pure "dumbness" in those scripts, or is it me?
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Messages In This Thread
Why "IsPlayerConnected" at a command. - by Biesmen - 19.02.2011, 12:00
Re: Why "IsPlayerConnected" at a command. - by Jochemd - 19.02.2011, 12:11
Re: Why "IsPlayerConnected" at a command. - by Biesmen - 19.02.2011, 12:12
Re: Why "IsPlayerConnected" at a command. - by Jochemd - 19.02.2011, 12:13
Re: Why "IsPlayerConnected" at a command. - by Biesmen - 19.02.2011, 12:14
Re: Why "IsPlayerConnected" at a command. - by Mean - 19.02.2011, 12:19
Re: Why "IsPlayerConnected" at a command. - by Ash. - 19.02.2011, 12:22
Re: Why "IsPlayerConnected" at a command. - by Serbish - 19.02.2011, 12:23
Re: Why "IsPlayerConnected" at a command. - by Mean - 19.02.2011, 12:25
Re: Why "IsPlayerConnected" at a command. - by Serbish - 19.02.2011, 12:29

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