18.02.2011, 23:43
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Последний раз редактировалось [WF]Demon; 18.02.2011 в 23:44.
Причина: Cleanup
)
If your server has a login, put if(IsPlayerNPC(playerid)) return 1; before it makes the NPC login, Also put that in OnPlayerConnect OnPlayerRequestSpawn and OnPlayerRequestClass to be safe and then it should work.