16.02.2011, 21:35
(
Последний раз редактировалось Michael@Belgium; 07.05.2012 в 15:56.
Причина: Updated to 3.0
)
[MV]_SinkingShips
Current version: 3.0
In Development: -
Код:
- See next quotes (if there are)
- 2 Ships
- Several methods to sink them
- Commands are only for rcon !
- Weather change when doing a sinking command (and changes back)
- A lot of fun !
- Realistic
Hi everyone ! This is my first FilterScript. Great for (T)DM and RP servers !
In this filterscript there are 2 ships that can sink ... ofcourse.
Commands:
==> New commands !
/shipcmds - Show all the command for the ship
Reset ships: (added in 2.1)
/resetship1 - This cmd can you always use after /godown1, /titanic1 and /move1. It resets the ship
/resetship2 - Also like above ^
/resetship3 - Also like above ^ (added in 3.0)
Go to the ship:
/gotoship1 - Go to the smallest ship
/gotoship2 - Go to the biggest ship
/gotoship3 - Go to the third ship (added in 3.0)
Sink cmds (method 1):
/godown1 - Sink ship 1 normal to the bottum (same in V1.1 / V1.0 but other cmd)
/goup1 - Set ship 1 normal on the water (in V1.1 / V1.0 : /unsinkship1 -> cmd changed)
/godown2 - Sink ship 2 normal to the bottum
/goup 2 - Set Ship 2 normal on the water
/godown3 - Sink ship 3 realistic. (added in 3.0)
Sink cmds (method 2) (added in 2.0)
/titanic1 - Sink ship 1 like the titanic
/untitanic1 - Set ship 1 normal on water
/titanic2 - Sink ship 2 like titanic
/untitanic2 - Set ship 2 normal on water
Sink cmds (method 3) (added in 2.1)
/move1 - Move the ship forward untill it hit a searock, and sinks.
/move2 - Same like above ^
pawn Код:
#define Sinkingspeed 0.1 //Define the sinking speed (default: 0.1)
- Sort of 'glitch': when you sink a ship (whatever what method) AND there are other ppl on the ship you'll see them moving/under the ship/flying/... LOL ! :S
Changelog:
Код:
V3.0 - Added a third ship - Added cmds about the third ship. V2.1 - Ship 1 is now floating on the sea and not in the air - New sinking method /move <1/2> - Added a few rocks (objects) - 2 new cmds: /resetship1 /resetship2 V2.0 - only RCON admin can sink those ships - unnessecary objects deleted from ship 1 - new include - CMDs edited and added + weather change - OnFilterScriptExit() added (yes it's important) V1.1: - ZCMD used - sinkingspeed defined (easy to edit) V1.0: First Release
In the video (of V1.0) the sinking speed is changed to 1 so x10. In the .pwn it is 0.1
V1.0:
[ame]http://www.youtube.com/watch?v=2gxsmbZJKqU[/ame]
V2.0:
[ame]http://www.youtube.com/watch?v=Df3-HPWrPNo[/ame]
V2.1:
V3.0
[ame]http://www.youtube.com/watch?v=V2VAP_xT1Ls[/ame]
Note's
pawn Код:
/*
___ __ ____ _____ _____ _ _ _ _____ _ _
| _| \/ \ \ / /_ | / ____(_) | | (_) / ____| | (_)
| | | \ / |\ \ / / | | | (___ _ _ __ | | ___ _ __ __ _| (___ | |__ _ _ __
| | | |\/| | \ \/ / | | \___ \| | '_ \| |/ / | '_ \ / _` |\___ \| '_ \| | '_ \
| | | | | | \ / | | ____) | | | | | <| | | | | (_| |____) | | | | | |_) |
| |_|_| |_| \/ _| | |_____/|_|_| |_|_|\_\_|_| |_|\__, |_____/|_| |_|_| .__/
|___| |___|______ __/ | | |
|______| |___/ |_|
Free to use on the following conditions:
*Do not re-release edited versions without my permision
*Do not and NEVER clame this as your own, not even an edit!
*Say thanks on the sa-mp forums if you like ;)
*A very thank you to Virtual1ty (http://forum.sa-mp.com/member.php?u=53564)
(Did the most things with ship 3)
IMPORTANT:
When using 'oldversion' is 'true'. Then the ships sinks smoother,
there are some objects bugs when using it as 'false' (Due the 0.3d MoveObject-parameters)*/
Код:
- ****** - sscanf - zeex - zcmd - Virtual1ty - Making ship 3 (by converting this )
SUGGESTIONS WELCOME !!!
Download