16.02.2011, 00:35
pawn Код:
#include <a_samp>
#include "../include/gl_common.inc"
#define ADMINFS_MESSAGE_COLOR 0xFF444499
#define PM_INCOMING_COLOR 0xFFFF22AA
#define PM_OUTGOING_COLOR 0xFFCC2299
#define COLOR_RED 0xFF0000FF
#define COLOR_YELLOW 0xFFFA00FF
//------------------------------------------------
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Sistema de Mensagens Privadas");
print(" Carregado com Sucesso! ");
print("--------------------------------------\n");
return 1;
}
//------------------------------------------------
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new tmp[256];
new Message[256];
new gMessage[256];
new pName[MAX_PLAYER_NAME+1];
new iName[MAX_PLAYER_NAME+1];
new idx;
cmd = strtok(cmdtext, idx);
if(strcmp("/pm", cmd, true) == 0)
{
tmp = strtok(cmdtext,idx);
if(!strlen(tmp) || strlen(tmp) > 5) {
SendClientMessage(playerid,COLOR_RED,"Digite /pm [id] [texto].");
return 1;
}
new id = strval(tmp);
gMessage = strrest(cmdtext,idx);
if(!strlen(gMessage)) {
SendClientMessage(playerid,COLOR_RED,"Digite /pm [id] [texto].");
return 1;
}
if(!IsPlayerConnected(id)) {
SendClientMessage(playerid,COLOR_RED,"O player nгo existe!");
return 1;
}
if(playerid != id) {
GetPlayerName(id,iName,sizeof(iName));
GetPlayerName(playerid,pName,sizeof(pName));
format(Message,sizeof(Message),"• {FF0000}Mensagem Privada enviada para {FFFF00}%s(%d): %s",iName,id,gMessage);
SendClientMessage(playerid,COLOR_YELLOW,Message);
format(Message,sizeof(Message),"• {FF0000}Mensagem Privada de {FFFF00}%s(%d): %s",pName,playerid,gMessage);
SendClientMessage(id,COLOR_YELLOW,Message);
// PlayerPlaySound(id,1085,0.0,0.0,0.0);
printf("PM: %s",Message);
}
else {
SendClientMessage(playerid,COLOR_RED,"Vocк nгo pode mandar uma Mensagem Privada para si mesmo!");
}
return 1;
}
return 0;
}