Server Crashes on Spawn/Connect
#5

pawn Код:
public OnGameModeInit()
{
    mysql_init();
    if(!mysql_connect("localhost", "rayyan","k","rayyan_westside"))
    {
       print("\n MySQL Connection Failed, Now on Offline Mode\n");
       Offline = 1;
    }
    else
    {
      Offline = 0;
    }
    SetTimer("ServerUpdate",120000, true);
    SetGameModeText("WS-RPG2");
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
       BankTimer = SetTimerEx("BankCheck", 1000, true, "i", i);
       timetimer = SetTimerEx("TimeUpdate", 60000, true, "i", i);
       //SetTimer("LoadCars", 2500, false);
       //SetTimerEx("IsAtGasStation",2000,1,"i",i);
    }
    for(new i=0;i<MAX_VEHICLES;i++) {
        fuel[i] = 100; //sets every car's fuel to 100 in a loop
    }
    SetTimer("timer_fuel_lower",4200,true); //sets the timer to drop the fuel
    print("[ ! ] Fuel Bar Loaded");
    LimitGlobalChatRadius(30);
    SetWorldTime(5);
    ghour = 5;
    gminute = 0;
    gsecond = 1;
The rest is AddPlayerClass, Vehilce
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Messages In This Thread
Server Crashes on Spawn/Connect - by Criss_Angel - 15.02.2011, 17:28
Re: Server Crashes on Spawn/Connect - by Stigg - 15.02.2011, 17:29
Re: Server Crashes on Spawn/Connect - by Criss_Angel - 15.02.2011, 17:33
Re: Server Crashes on Spawn/Connect - by Ash. - 15.02.2011, 18:00
Re: Server Crashes on Spawn/Connect - by Criss_Angel - 15.02.2011, 18:05
Re: Server Crashes on Spawn/Connect - by Ash. - 15.02.2011, 18:09
Re: Server Crashes on Spawn/Connect - by Criss_Angel - 15.02.2011, 18:10
Re: Server Crashes on Spawn/Connect - by Ash. - 15.02.2011, 18:14
Re: Server Crashes on Spawn/Connect - by Criss_Angel - 16.02.2011, 12:12
Re: Server Crashes on Spawn/Connect - by Criss_Angel - 21.02.2011, 15:39

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