Quote:
Originally Posted by spedico
AddPlayerClass(126,1178.2998,-1323.9707,14.1132,267.2560,0,0,0,0,0,0);
X = 1178.2998
Y = -1323.9707
Z = 14.1132
It's like
AddPlayerClass(skin_id, X, Y, Z, facing_angle, weapon_stuff);
|
lol man,thanks,now i know how to add cars,or to set a spawn on a faction
Quote:
Originally Posted by [ISS]jumbo
pawn Код:
#define PMCOLOR 0xFFDF18AA #define ADMINCOLOR 0x32CD32AA #define JLCOLOR 0x00BFFFAA #define GREY 0xAFAFAFAA #define YELLOW 0xFFFF00AA #define PINK 0xFF66FFAA #define BLUE 0x0000BBAA #define WHITE 0xFFFFFFAA #define LIGHTBLUE 0x33CCFFAA #define DARKRED 0x660000AA #define ORANGE 0xFF9900AA #define BRIGHTRED 0xFF0000AA #define INDIGO 0x4B00B0AA #define VIOLET 0x9955DEEE #define LIGHTRED 0xFF99AADD #define SEAGREEN 0x00EEADDF #define GRAYWHITE 0xEEEEFFC4 #define LIGHTNEUTRALBLUE 0xabcdef66 #define GREENISHGOLD 0xCCFFDD56 #define LIGHTBLUEGREEN 0x0FFDD349 #define NEUTRALBLUE 0xABCDEF01 #define LIGHTCYAN 0xAAFFCC33 #define LEMON 0xDDDD2357 #define MEDIUMBLUE 0x63AFF00A #define NEUTRAL 0xABCDEF97 #define BLACK 0x00000000 #define NEUTRALGREEN 0x81CFAB00 #define DARKGREEN 0x12900BBF #define LIGHTGREEN 0x24FF0AB9 #define DARKBLUE 0x300FFAAB #define BLUEGREEN 0x46BBAA00 #define PINK 0xFF66FFAA #define LIGHTBLUE 0x33CCFFAA #define DARKRED 0x660000AA #define ORANGE 0xFF9900AA #define PURPLE 0x800080AA #define GRAD1 0xB4B5B7FF #define GRAD2 0xBFC0C2FF #define GREY 0xAFAFAFAA #define GREEN 0x33AA33AA #define RED 0xFF0000AA #define YELLOW 0xFFFF00AA #define WHITE 0xFFFFFFAA #define BROWN 0x993300AA #define CYAN 0x99FFFFAA #define TAN 0xFFFFCCAA #define PINK 0xFF66FFAA #define KHAKI 0x999900AA #define LIME 0x99FF00AA #define SYSTEM 0xEFEFF7AA #define GRAD2 0xBFC0C2FF #define GRAD4 0xD8D8D8FF #define GRAD6 0xF0F0F0FF #define GRAD2 0xBFC0C2FF #define GRAD3 0xCBCCCEFF #define GRAD5 0xE3E3E3FF #define GRAD1 0xB4B5B7FF
|
thanks man .