14.02.2011, 18:46
Prison from a serial Prison Break
[ame]http://www.youtube.com/watch?v=87tcV_6RNJc[/ame]
Real photo of prison
Objects: 312
Teleport:
if(!strcmp(cmdtext,"/foxriver",true))
{
SetPlayerPos(playerid,-316.41519165,1835.69238281,602.95959473);
return 1;
}
Downoload map file
//==================================[Interior]============================================
Developers:
• F1reD
• West
Operating time:
• 4 days (~ 6 hours).
Objects:
• 1042
Description:
• We have created prison cells of prison Fox River, objects it has turned out much, but the result of that is worthy. As a result there are 72 chambers on 3 floors, shower and corridors from. The branch with chambers is separated from corridors by a door Police could walk easy after prison corridors.
Screenshots:
Teleport:
if(!strcmp(cmdtext,"/z1",true))
{
SetPlayerPos(playerid,-114.55644226,1840.80639648,1428.44165039);
SetPlayerInterior(playerid,1);
return 1;
}
if(!strcmp(cmdtext,"/z2",true))
{
SetPlayerPos(playerid,-114.16480255,1886.67028809,1428.38793945);
SetPlayerInterior(playerid,1);
return 1;
}
Download map file
Forgive for my English
[ame]http://www.youtube.com/watch?v=87tcV_6RNJc[/ame]
Real photo of prison
Objects: 312
Teleport:
if(!strcmp(cmdtext,"/foxriver",true))
{
SetPlayerPos(playerid,-316.41519165,1835.69238281,602.95959473);
return 1;
}
Downoload map file
//==================================[Interior]============================================
Developers:
• F1reD
• West
Operating time:
• 4 days (~ 6 hours).
Objects:
• 1042
Description:
• We have created prison cells of prison Fox River, objects it has turned out much, but the result of that is worthy. As a result there are 72 chambers on 3 floors, shower and corridors from. The branch with chambers is separated from corridors by a door Police could walk easy after prison corridors.
Screenshots:
Teleport:
if(!strcmp(cmdtext,"/z1",true))
{
SetPlayerPos(playerid,-114.55644226,1840.80639648,1428.44165039);
SetPlayerInterior(playerid,1);
return 1;
}
if(!strcmp(cmdtext,"/z2",true))
{
SetPlayerPos(playerid,-114.16480255,1886.67028809,1428.38793945);
SetPlayerInterior(playerid,1);
return 1;
}
Download map file
Forgive for my English