Quote:
Originally Posted by Mean
Make a variable.
pawn Код:
public OnPlayerKeyStateChange( playerid, newkeys, oldkeys ) { if( PRESSED( KEY_SECONDARY_ATTACK ) ) { if( IsPlayerInRangeOfPoint( playerid, 2.0, 3303.86743164,-1776.77416992,12.91423416 ) ) { if( Doorsopened == 0 ) { Doorsopened = 1; MoveObject( mygate, 3304.685546875,-1777.5478515625,8.7626247406006, 4.0 ); ApplyAnimation( playerid,"HEIST9","Use_SwipeCard",4 .1,0,0,0,1,1,1 ); } else { Doorsopened = 0; //Your code to close the gates, moveobject. } } } return 1; }
UNTESTED.
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Thanks! I am going to test it.