13.02.2011, 19:05
Make a variable.
UNTESTED.
pawn Код:
new Doorsopened;
pawn Код:
public OnPlayerKeyStateChange( playerid, newkeys, oldkeys )
{
if( PRESSED( KEY_SECONDARY_ATTACK ) )
{
if( IsPlayerInRangeOfPoint( playerid, 2.0, 3303.86743164,-1776.77416992,12.91423416 ) )
{
if( Doorsopened == 0 )
{
Doorsopened = 1;
MoveObject( mygate, 3304.685546875,-1777.5478515625,8.7626247406006, 4.0 );
ApplyAnimation( playerid,"HEIST9","Use_SwipeCard",4 .1,0,0,0,1,1,1 );
}
else
{
Doorsopened = 0;
//Your code to close the gates, moveobject.
}
}
}
return 1;
}