When a player types /acceptdeath they see ground?
#8

Well that's definitely not going to make a difference, since the inside of the hospital is not going to be interior 0. Interior 0 only contains the outside world. Like I said, you need to find the interior ID of the hospital, so, go into the hospital however you got in there before when it worked and type '/interior'. Then it will display the interior ID of the hospital, then use that ID in the SetPlayerInterior function.
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Messages In This Thread
When a player types /acceptdeath they see ground? - by Zack9764 - 13.02.2011, 17:09
Re: When a player types /acceptdeath they see ground? - by JaTochNietDan - 13.02.2011, 17:11
Re: When a player types /acceptdeath they see ground? - by SkizzoTrick - 13.02.2011, 17:14
[No subject] - by Zack9764 - 13.02.2011, 17:28
Re: When a player types /acceptdeath they see ground? - by JaTochNietDan - 13.02.2011, 17:36
Re: When a player types /acceptdeath they see ground? - by Calgon - 13.02.2011, 17:38
Re: When a player types /acceptdeath they see ground? - by Zack9764 - 13.02.2011, 17:42
Re: When a player types /acceptdeath they see ground? - by JaTochNietDan - 13.02.2011, 17:44
Calgon - by Zack9764 - 13.02.2011, 17:46
Re: When a player types /acceptdeath they see ground? - by JaTochNietDan - 13.02.2011, 17:50

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