When a player types /acceptdeath they see ground?
#1

I made a CMD so when they /acceptdeath from respawning in their location, it puts them in the hospital but they can't see anything. They see like grass, or land or something.

Code:
if(strcmp(cmd, "/acceptdeath", true) == 0)
	{
	    if (IsDead[playerid] == 1)
	    {
     		new Float:X,Float:Y,Float:Z;
			GetPlayerPos(playerid, X, Y, Z);
   			DropWeapons(GetPlayerWeapon(playerid),GetPlayerAmmo(playerid),X,Y,Z,GetPlayerVirtualWorld(playerid),playerid);
		    ResetPlayerWeaponsEx(playerid);
    	    SetPlayerToTeamColor(playerid);
	        TogglePlayerControllable(playerid,false);
	        SetPlayerHealthEx(playerid,1.0);
	        SetPlayerPos(playerid, -3451.3801,475.9214,58.0620);
	        TogglePlayerControllable(playerid, 0);
	        new RandomWeth;
			RandomWeth = random(2);
	    	switch(RandomWeth)
	    	{
	            case 0:
	            {
	                SetPlayerVirtualWorld(playerid,1);
	       	    }
	            case 1:
	       	    {
	       	        SetPlayerVirtualWorld(playerid,2);
	            }
			}
	        GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~You need to rest now, please wait",8000,3);
		    SetTimerEx("AfterSpawnHos", 10000, false, "i", playerid);
		    ApplyAnimationEx(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
		    Hospitalized[playerid] = 1;
			return 1;
		}
	}
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