#2

pawn Код:
#pragma unused ret_memcpy
#include <a_samp>
#include <dini>
#include <dudb>
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_RED 0xFF0000AA
enum pInfo
{
    pAdminLevel,
    pCash,
    pScore,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
#define SERVER_USER_FILE "Register_Dialog/Users/%s.ini"

public OnPlayerConnect(playerid)
{
    gPlayerLogged[playerid] = 0;
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if (!dini_Exists(file))
    {
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hi you are not registered", "Welcome, you are not registered. to register please input your registration password below", "Register", "Leave");
    }
    if(fexist(file))
    {
        ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi you are registered", "you are already registered. to login please Inpute your password below", "Login", "Leave");
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(gPlayerLogged[playerid] == 1)
    {
        dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
        dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
    }
    gPlayerLogged[playerid] = 0;
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (dialogid == 1)
    {
        new name[MAX_PLAYER_NAME], file[256], string[128];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hi you are not registered", "Welcome, you are not registered. to register please input your registration password below", "Register", "Leave");
        dini_Create(file);
        dini_IntSet(file, "Password", udb_hash(inputtext));
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
        dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
        dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
        format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext);
        SendClientMessage(playerid, COLOR_YELLOW, string);
        gPlayerLogged[playerid] = 1;
    }
    if (dialogid == 2)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi you are registered", "you are already registered. to login please Inpute your password below", "Login", "Leave");
        new tmp;
        tmp = dini_Int(file, "Password");
        if(udb_hash(inputtext) != tmp) {
            SendClientMessage(playerid, COLOR_RED, "You entered the wrong password.");
            ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi you are registered", "you are already registered. to login please Inpute your password below", "Login", "Leave");
        }
        else
        {
            gPlayerLogged[playerid] = 1;
            PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
            SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
            GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
            SendClientMessage(playerid,COLOR_RED, "[SYSTEM]: Successfully logged in!");
        }
    }
    return 0;
}
Reply


Messages In This Thread
help - by omer5198 - 11.02.2011, 12:12
Re: help - by HyperZ - 11.02.2011, 12:14
Re: help - by sansko - 11.02.2011, 12:16
Re: help - by omer5198 - 11.02.2011, 12:19
Re: help - by HyperZ - 11.02.2011, 12:21
Re: help - by omer5198 - 11.02.2011, 12:22
Re: help - by HyperZ - 11.02.2011, 12:24

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